Frontend Web

Frameworks, SSR/SSG, CSS, design systems, accessibility, and performance budgets.

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dev.to > liquefier > unreal-c-course-chapter-109-81g

Unreal C++ Course Chapter 109

54+ min ago   (220+ words) In this chapter we set up the enumerations for the player character's equip state, in my case AEchoCharacter. I declared my enumerations in a separate header file CharacterState.h which can also be used for other states besides equipping items:…...


dev.to > akshay5651 > designing-offline-first-when-theres-no-server-1m4k

Designing offline-first when there's no server

3+ hour, 37+ min ago   (560+ words) I'm building an app with no backend. No accounts, no sync, no API. The database is a SQLite file on the phone, and that's the whole system. That sounds simpler than a client/server app. In some ways it is....


dev.to > abanoubkerols > why-react-nextjs-users-get-chunkloaderror-after-deployment-and-how-to-fix-it-5f87

Why React & Next.js Users Get `ChunkLoadError` After Deployment — And How to Fix It

3+ hour, 43+ min ago   (974+ words) Imagine this: You have a React or Next.js application running in production. You deploy a new... Tagged with javascript, nextjs, react, webdev....


dev.to > mvarshith > css-box-model-1cd6

CSS Box Model

5+ hour, 30+ min ago   (19+ words) The CSS Box Model describes how every HTML element is treated as a rectangular box.... Tagged with css, webdev....


dev.to > liquefier > unreal-57ish-c-open-world-course-454o

Unreal C++ Course Chapter 107

6+ hour, 49+ min ago   (22+ words) On doing Chapter 107. Attaching the Sword, I had some interesting bugs/hangups. I was using a... Tagged with gamedev, programming, software....


dev.to > m_u_c0a73360a21e8f141e94a > slad-pelny-orkiestra-botow-bledy-tokeny-i-punkt-zwrotu-zeby-nastepny-system-mogl-kontynuowac-p7l

Ślad pełny: orkiestra botów, błędy, tokeny i punkt zwrotu (żeby następny system mógł kontynuować)

8+ hour ago   (1308+ words) Michał · Cos2 (orkiestrator) · Szperacz Luk (researchowiec) · Europe/Amsterdam · 2026-09-19/20 Kończy się tygodniowy limit Usage w Grok Bocie (licznik zużycia rozmów z agentami). Długi czat spala budżet z każdą turą — nawet krótkie „ok” w tłustym wątku kosztuje, bo historia jest wczytywana ponownie. Ten tekst…...


dev.to > parsajiravand > chrome-already-has-the-eyedropper-youre-building-2c10

Chrome Already Has The Eyedropper You're Building

8+ hour, 22+ min ago   (427+ words) A designer messages you: "Can we let people pick a color from anywhere on their screen? Like, an eyedropper — click it, then click on my logo, and it grabs that exact blue." Sure, you say. You've done color pickers before....


dev.to > parsajiravand > react-derived-state-why-that-usestate-is-probably-a-bug-37h0

React Derived State: Why That useState Is Probably a Bug

8+ hour, 22+ min ago   (1065+ words) Nothing here is exotic. It's one of the most common bugs in React codebases, and it exists because a value that should have been computed got stored instead. This is episode two of React Deep Dive, on what React itself…...


dev.to > alihghaith1990 > i-got-tired-of-rebuilding-the-same-angular-mobile-app-setup-so-i-built-launchkit-mobile-4o0c

I got tired of rebuilding the same Angular mobile app setup, so I built LaunchKit Mobile

9+ hour, 3+ min ago   (215+ words) Every time I started a new Angular mobile app, I found myself rebuilding the same foundation: Eventually, I decided to turn that repeated setup into a reusable starter. That became LaunchKit Mobile, an Angular 22 + Ionic + Capacitor starter designed to provide…...


dev.to > fatimazehrashakeel > -i-built-my-developer-portfolio-as-a-pixel-art-world-1911

# I Built My Developer Portfolio as a Pixel-Art World

10+ hour, 15+ min ago   (200+ words) So I turned my career into a small pixel-art world. Different islands represent different parts of my journey, with buildings and locations representing my education, work experience, projects, and other things I've built along the way. The first version didn't…...